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RadTech

Applelust is looking to add writers to its staff. If you are interested or want to be part of the Applelust community, drop us a line with your resume or vita. We are always on the look out for good, very smart, and reliable people to join the staff. If you think you have what it takes, let us know.

- The Publisher

iMaculate Conception
Return to Grace Part II: Return to the fold
©7-25-01 Joel Davies

[Part One can be found here.]

It's the summer of 1998. I've finished my Masters of Fine Arts, and I'm finally gainfully employed at a small Midwestern design studio. Over the last couple of months, I've been fairly annoyed a these advertisements claiming how slow my Pentium II computer is compared to these new fangled G3s. I've been spending time with some friends trading games - mostly space combat sims and first person shooters. I even just slammed a brand spanking new Voodoo 2 into my PC.

So I was not immediately enamored of the beige G3 that awaited me at work.

Over the course of the next couple months, I became a lot happier with the G3, which I renamed the "JOEL 9000." Our sys-ad dropped a second video card and monitor on that bad boy, and jacked the RAM up to 256 MB. I was soon astonished at how quickly it ripped through Photoshop operations, even though the clock speed was lower that my Pentium II was rated. I plopped a second monitor on my home computer only to find that I could not have custom desktops on both monitors like the G3 — I'd have the same desktop on both (which really showed how badly one card displayed color).

I was starting to realize that I could get all the same graphic and interactive authoring applications to run faster on the G3 than the P2, although I was still a bit incensed about having to adjust the memory allotment for each program. I was still championing the dynamic memory management in Windows.

The most astonishing development came when I stayed late one night to work on a project with some other creative team members. We had just finished most of the work, and needed to wait for some video to render on another machine, when one of the guys jumped up from our collection of cold pizza and Jolt and said, "Let's Quake."

Quake. Now there was a language I could speak. But I had no idea there was a Mac Quake. Soon enough, we had a little Deathmatch in the office followed by an hour of Descent. My God, these were games I played in Grad school, and after adjusting to only one mouse button, I was kicking some serious designer butt.

Needless to say, I was viewing Apple in a different light. When I heard Unreal was porting to Macs, I convinced some of the guys to stick around for a little gaming to celebrate. I was a little disappointed at how long it took to port the game, but for a few hours one evening, it was worth the wait.

Style and Substance

In September of 1998, an iMac arrived at the studio. I was in total awe of this little beauty. Sure, I'd seen the ads, but actually sitting down and goofing around with one really was a stunning experience. I was fast, sleek, and once you got used to that stupid hockey-puck of a mouse, really easy to use. I loved the total lack of cords and the clean lines of the box design.

I had finally gotten used to the Apple OS, and was really enjoying my beige desktop G3. In February of 1999, however, I got a double dose of tremendous news. I found that after interviewing with a local Jesuit University for a tenure-track position teaching design that I was their final candidate. I accepted the job, although I would remain with my studio through the summer. The second bit of news was that I would be able to purchase 24 Blue and White (brand new - just announced) G3s for my department computer lab during the summer. I was thrilled, to say the least.

I put in my time at the studio, and when a Blue and White showed up for another designer I was able to poke around inside the box for a while. I knew that I would need to know these boxes inside and out in order to maintain my lab, and was surprised to find that most of the hardware in the box was standard PC stuff. PC-100 RAM, IDE drives, and an ATI card. I already knew how this stuff worked so I dived into the system folder to really learn how to fix a Mac.

I learned the ins and outs of extension management and troubleshooting (which I'll have to relearn soon with OSX) and found the Apple resources on campus (not to speak of outside our department). I was a bit annoyed that the computer center had no Mac support staff, but soon realized we really didn't need any — these machines really are easy to administer and fix (over the last two years, we've only had to replace the occasional Quantum hard drive, and have had no real technical issues with our 40 Macs). I get a real kick out of listening to the complaints and woes of the Win2K support and Network Advisory Group (NAG). They have really started to hate me.

In spite of becoming an Apple fan, I still had a PC at home and a PC at work. I needed 3D modeling support, and was fairly unimpressed with what was available for the Mac. So I ended up with a dual Xeon workstation instead of a G3. I really didn't mind.

In the Spring of 2000, our department was told that the entire building would be under construction in order to upgrade the heating and cooling systems. I was in a bit of a quandary — summer is basically the best time for an academic to get anything accomplished, and I was about to lose access to my computer. I ended up taking my big workstation home which presented me with the next problem.

If you can't stand the heat...

So I was kicked out of my office, and lugged this HUGE box and monitor home — to my turn of the century home with no air conditioning. Do you have any idea how much two computers can run up the temperature in a small study with inadequate ventilation? To make a long story short, I installed an old window unit that came with the house in a study window. Unfortunately, this brought the ambient temperature from 110 degrees down to about 60 degrees. The AC was fairly ancient, and had two temperature settings: on and off.

Being a Monty Python fan, I always look on the bright side of life. My highest priority for summer was to get a ton of high res 3D rendering out of the way. So I could fire up the workstation, and let it render for days at a time. Of course, it was incredibly uncomfortable to sit in the study to work on freelance design projects or revamp the department Web site.

In addition, I was starting to realize that checking e-mail on both a home computer and work computer was really becoming a problem. I would forget which machine messages were on and would often miss messages altogether for a day or two. I finally convinced my lovely wife that a PowerBook (FireWire. Pismo) was the answer to all of my problems. I bit the bullet and bought myself a PowerBook, an AirPort Base Station and a FireWire Zip 250. I quickly found that there was life beyond the office.

My normal summer work day consisted of getting up and starting (or checking) a render queue, showering, dressing, checking e-mail while eating breakfast in the dining room ala AirPort, and then heading for a park with my trusty PowerBook and faithful Weimaraner (read: big, beautiful gray dog). Derby and I would lounge in the sun, often chasing squirrels or designing interactive media (respectively). Now that's the life.

After originally thinking that my new AirPort was the most freeing computing experience I had ever found, I later learned that its really just another form of house arrest. I was beginning to get anxious as I neared the edge of my AirPort bubble. Going to the park was still a joy, but only after getting past my anxiety about losing my tether to the online world. However, owning a PowerBook really redefined how I worked and played. I was finally organized, running the Palm desktop calendar (sans Palm) until Entourage showed up at school, and now only checking e-mail on the PowerBook regardless of location. I became the Location Manager Master with location sets for traveling with access, traveling without access, office with AirPort, office without AirPort, home with AirPort, and the park.

The first airline ride to a conference while watching a DVD amused me and astonished the other passengers. After some initial banter — "An Apple. How quaint" — I'd fire up "Fight Club" or "The Matrix", tighten the headphones, and enjoy the ride. The Compaq and Dell users in the row would get a little quieter as they slaved away in PowerPoint, occasionally throwing some dirty looks in my direction, but mostly sulking over their total lack of fun. (A note: don't watch Fight Club on a plane — the mid-flight collision sequence tends to unnerve the other passengers).

I realized I used to be one of those PC users who would smirk at Mac users. I was a Wintel elitist who knew enough about computers to be really dangerous, but not enough to realize I really knew nothing at all. Sure, I could field-strip a PC without any problems, and could tell you how each component worked from the user perspective, but I didn't really understand system architecture at all.

It wasn't until the Spring of 2001 that I really got a dose of reality... and fully came back into the fold.

TO BE CONTINUED...

Joel Davies

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